If you’re a Unity developer, making virtual reality games with the HTC Vive into your own games is easy — you might even say the HTC Vive and Unity are a match made in heaven. The HTC Vive is a virtual reality headset developed by HTC and Valve Corporation.It lets you step into virtual worlds and experience it as yourself instead of through an on-screen avatar. This section is focused on making the user interface, which means using the editor to place buttons, input fields, and text. New Features. To Install the package, go to Window > Package Manager. Coalescing assignment on Unity objects. While Unity does provide a visual editor for manipulating the game environment, Unity is not a 'zero programming' game creator tool. Sometimes you might not be able to get to the type however, for example when trying to access a C# script from Javascript. In that case you can simply access the component by name instead of type. As usual in Unity, Instantiate and Destroy are used to manage the lifetime of GameObjects. Unfortunately, GetComponent() is something people habitually call inside the high-frequency callbacks, like MonoBehaviour.Update(), instead of caching results, using serialized fields, etc. 2.1.0.0. Load a model in Unity. Frustum Culling happens irrespective of whether you use Occlusion Culling in your game. Instead, I usually use GetComponent variaties to get components on parents, the current game object, or children, and make the call directly. Unity provides the Unity Profiler built-in, which is a great resource to gather valuable performance insights for your particular app. When a call is made to a particle system or one of its modules, it simply calls down to the C++ side. Relevent in multi-camera setups. Colorize the frame rate display. The Unity Test Framework (UTF) is a package maintained by Unity. Although you can run the profiler in-editor, these metrics don't represent the true runtime environment so results should be used cautiously. ); } // Calculate number of video frames to produce from this game frame. Unity ID. The Profiler is an invaluable tool. The second part on performance profiling and optimizations. However, in terms of performance it can be noticeably slower than if you were to write your own. ... gameObject.GetComponent
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