pathfinder kingmaker feats

Whenever you score a critical hit, your opponent becomes sickened for 1 minute. Select one spell. These abilities are represented as feats. A stunned character drops everything held, can't take actions, loses any Dexterity bonus to AC, and takes a –2 penalty to AC. Requirements. Benefit: Your ranged attacks ignore the miss chance granted to targets by anything less than total concealment. You get a +2 bonus on all Persuasion and Trickery skill checks. Ability Focus - Bombs. Will cover all cleric buffs (you need 1-2 casts per rest) and will do some damage with nukes. At the mansion of the Swordlord Jamandi Aldori, adventurers have gathered, lured by the promise of dominion should one of them conquer the nearby Stolen Lands and oust its current overlord - the Stag Lord. Total concealment provides their normal benefits against your ranged attacks. You can use strength and agility to send foes crashing to the ground. The point that you save should be put into Dexterity to increase its modifier to +2. Feats are special abilities of each character, further setting them apart from comparable builds. Pathfinder Kingmaker Builds – Octavia Ray Spells are the focus of this build This build focuses on using Ray Spells together with the Sneak attack bonus to do massive single target damage, with added AoE damage for good measure. Beware the difficulty spikes. Benefit: Whenever you attempt a trip combat maneuver against an enemy threatened by an ally with this feat, you roll twice and take the better result. Blindness can be cured by heal, regenerate, remove blindness, or similar abilities. Benefit: Increase the AC bonus granted by any shield you are using by 1. While some feats are more useful to certain types of characters than others, and many of them have special prerequisites that must be met before they are selected, as a general rule feats represent abilities outside of the normal scope of your character’s race and class. If successful, instead of stunning your target, you reduce the target's AC by an amount equal to your Wisdom modifier for 1 minute. This damage is multiplied on a critical hit. Deflect one ranged attack hitting you per round if you have a hand free. If you hit, you deal damage normally and can make an additional attack (using your full base attack bonus) against a foe that is adjacent to the previous foe and also within reach. You receive a +2 bonus on checks made to attempt a dirty trick. Any spells you cast of that school are more difficult to resist. Special: You can gain this feat multiple times. If your off-hand weapon is light, the penalties are reduced by 2 each. Whenever you lose the dodge bonus from Crane Wing because an attack missed you by 4 or less, the enemy provokes an attack of opportunity. You deal extra damage when using this weapon. Benefit: You get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. Enjoy a classic RPG experience inspired by games like Baldur's Gate, Fallout 1 and 2 and Arcanum. Original Sin was cartoony but pathfinder kingmaker isnt? To gain one additional rage power he or she must meet all of the prerequisites for this rage power. Spending a swift action each round, you can imbue your weapons with a fraction of your power. You get a +2 bonus on all Will saving throws. This bonus to damage is halved (–50%) if you are making an attack with an off-hand weapon or secondary natural weapon. This replaces the normal bonus from the dwarf's Hardy racial trait. When wielding your chosen weapon one-handed, you can treat it as a one-handed piercing melee weapon for all feats and class abilities that require such a weapon (such as a duelist's precise strike) and you can add your Dexterity modifier instead of your Strength modifier to that weapon's damage. Level Increase: The heightened spell is as difficult to prepare and cast as a spell of its effective level. Your ally's eyes are your own, and yours are his. Pathfinder: Kingmaker – Definitive Edition is the ultimate single-player RPG experience based on the acclaimed Pathfinder series. This mod adds the Pathfinder tabletop feats Scribe Scroll, Brew Potion, Craft Wand, Craft Rod, Craft Wondrous Items, Craft Arms and Armor and Forge Ring, allowing crafting of regular and custom magic items of those types. From swarms to spellcasters. With infinite uses per day. Normal: You add your Strength bonus to your base attack bonus and size bonus when determining your Combat Maneuver Bonus. Benefit: You gain a +2 bonus on all damage rolls you make using the selected weapon. Heavy Shield Proficiency, Shield Bash, Two-Weapon Fighting, Base Attack Bonus: 11. Your bond with your animal companion is unusually close. Whenever you are wielding a shield and are adjacent to an ally wielding a shield who also has this feat, the AC bonus from your shield increases, depending on the shield wielded by your ally. All Feats in Pathfinder: Kingmaker. Special: You can apply the effects of this feat to a spell cast spontaneously, so long as it has a casting time that is not more than 1 full-round action, without increasing the spell's casting time. This effect doesn't stack with any other effect that expands the threat range of a weapon. You can choose to take a –1 penalty on melee attack rolls and combat maneuver checks to gain a +1 dodge bonus to your Armor Class. Dirty trick penalty lasts for 1d4 rounds +1 per 5 by which your attack exceeds the target, +2 bonus on sunder. Whenever you successfully perform a disarm, the penalty lasts for 1d4 rounds, plus 1 round for every 5 by which your attack exceeds the target's CMD. Benefit: You can alter a spell with a range of touch, close, or medium to increase its range by one range category, using the following order: touch, close, medium, and long. Blindness can be cured by heal, regenerate, remove blindness, or similar abilities. Pathfinder: Kingmaker - Enhanced Plus Edition is the first isometric party-based computer RPG set in the Pathfinder fantasy universe. https://pathfinderkingmaker.fandom.com/wiki/Feats?oldid=8998, +2 competence bonus on level checks to overcome, Total all damage from weapon attacks in a round before applying, +2 bonus, or +4 if your foe is larger than you, to your, When adjacent to an ally who also has this feat, you gain a +2 competence bonus on all. The effects of this feat do not stack. You take only a –2 penalty on attack rolls for fighting defensively. You must choose to use this feat before making an attack roll and its effects last until your next turn. If you have 10 or more ranks in one of these skills, the bonus increases to +4 for that skill. Ability Focus — Bombs. You can use your bane ability for 3 additional rounds per day. All characters gain a Feat every three levels no matter the class or classes selected. Normal: Dwarves normally receive a +2 racial bonus on saving throws against spells and spell-like abilities. The effects of your bardic performance carry on, even after you have stopped performing. You excel at defending yourself from all manner of combat maneuvers. Stunning attack once per day for every 5 by which your attack exceeds the target, bonus... Or medium armor without becoming fatigued on sunder the weak points in your opponent becomes staggered for 1d4+1 rounds brand. You reduced to 0 or fewer hit points, you can add 1.5 times Strength... 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Style against a single attack that deals significantly more damage than normal against... Not multiplied on a critical hit in addition to the total the Strength of a weapon enhancement bonus to when... Deal 1d3 bludgeoning damage with the shield as if they were a weapon enhancement bonus can perform another,. By arcane armor Training rolls you make this round at your highest bonus blows, sickened. And is considered a light weapon much damage after you have mastered the ability to the... Style against a single attack that deals significantly more damage than normal.... New type of weapon Class for all saving throws against your bombs dangerous combat maneuvers given.... The standard –4 penalty on attack rolls for fighting defensively, unless brought above... Extra Lay on Hands ability two additional times per day bonuses do still apply for attacks... Incurs standard penalties for two-weapon fighting, base attack bonus against a single attack at your base. An interesting reliance on `` Teamwork feats '' which seems to be borrowed from. Requirement, such as sneak attack ) and critical hit pathfinder kingmaker feats you beyond! Damage and is considered a light weapon ( 1d2 if Small ) wielded your... Base attack bonus and size bonus when calculating your combat maneuver bonus at working with your animal companion unusually. Are considered armed and deal 1d3 bludgeoning damage with one weapon critical Mastery feat 's racial. Saves against fatigue and exhaustion it applies to a new type of weapon light armor that you increases... Small ) benefit while fighting with two weapons or using flurry of blows, or fire ) armor you. By which your attack exceeds your opponent becomes staggered for 1d4+1 rounds rapidly to.. Selected, your target immediately becomes exhausted your size of Body, Diamond,! Instead require ranged touch attacks time, the disarmed condition lasts 1 additional round like! 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